Mobile App Development
Cross-platform apps that feel native, shipped from a single codebase.
SYS — Overview
Two native codebases means two teams, two release cycles and two sets of bugs. For most products that cost buys very little that users can perceive.
We build cross-platform apps from a single Flutter codebase that ship to both stores and still feel native — because the parts users judge, animation and responsiveness, are where we spend the effort.
SYS — What you get
- One codebase shipping to the App Store and Google Play
- Native-feeling performance and platform conventions on both
- Offline support and background sync where the product needs it
- Store submission handled, including the review rejections nobody warns you about
SYS — Capabilities
One codebase for iOS and Android
Native performance and native-feeling UI
Offline support & background sync where it matters
App Store & Play Store submission handled for you
Ideal for: Teams that need one mobile app, not two separate native codebases to maintain.
SYS — Related work
SYS — Questions
When is native actually the right call?
When you lean hard on platform-specific hardware or need the absolute ceiling on graphics performance. For most products it isn't, and we'll tell you which side you're on.
Do you handle app store submission?
Yes, including the first rejection, which is close to routine. Store listings, screenshots and review responses are part of the work.
Can it share a backend with our web app?
That's the usual setup and one of the main reasons to build both with one team — a single API serving both, rather than two that drift.
SYS — Other services
Need mobile app development?
Tell us where the project stands and we'll come back with a clear read on scope, timeline and cost.
