Devprimo

UI/UX Design & Design Systems

Interfaces people enjoy using, backed by reusable component libraries your team can keep building on.

Figma-to-codeDesign systemsGlassmorphism

SYS — Overview

A set of screens is not a design system. The value shows up on the twentieth screen, when your team builds it without asking a designer — and it looks like the first nineteen.

We design interfaces and ship the component library behind them, so the work keeps paying off after the engagement ends.

SYS — What you get

  • Interface design grounded in the flows your users actually take
  • A reusable component library your engineers build from
  • Design tokens shared between Figma and code, so the two can't drift
  • Accessibility considered during design rather than patched afterwards

SYS — Capabilities

User research & flow mapping before pixels

Reusable component libraries, not one-off screens

Figma-to-production handoff

Accessibility considered from the first wireframe

Ideal for: Teams that need a design partner, not just a Figma file, and want the system to survive contact with engineering.

SYS — Related work

SYS — Questions

Can you work from our existing brand?

Yes — most engagements start from an existing identity. We build the system around it rather than replacing it.

Do you hand over Figma files or code?

Both. A Figma library alone tends to drift from production within a quarter, so the components ship as code too.

Is this worth it for a small product?

Below about a dozen screens, often not. We'll say so — a design system on a five-screen product is overhead, not leverage.

SYS — Other services

Back to all services

Need ui/ux design & design systems?

Tell us where the project stands and we'll come back with a clear read on scope, timeline and cost.